Address
Vyzantiou Avenue, Larnaca 6030
Larnaca Tourism Development and Promotion Company
Discover the virtual Larnaca!
Explore the culture and attractions of the Larnaca Region through virtual and interactive experiences of the Larnaca Tourism Development and Promotion Company:
Story Telling Statues: Scan the QR code to hear the statues of Larnaka tell you their unique story (Greek or English).
Larnaka Museums Virtual Tour: Take a virtual tour of popular Larnaka museums with additional audio-visual material and interesting information about the exhibits.
Larnaka 360° Cultural Walk: Explore the city of Larnaka (promenade, shopping center, and old neighborhoods) in 360° with additional information and links.
Virtual Restorations of Larnaca Archaeological Sites (in collaboration with the Cyprus Youth Organization): Watch history come to life with historically accurate virtual re-enactment videos.
Larnaka Virtual Diving Routes: Dive into the underwater realms of Larnaka through the 3D diving routes found on the Larnaka Virtual Diving Routes page.
Cyprus Maritime and Maritime Institute (CMMI)
The oceans are an important part of humanity’s shared heritage while also being home to a multitude of non-human species. Visitors will have the opportunity to experience how interdisciplinary research and innovation contribute to a better understanding of the Oceans and their ecosystems. Through interactive presentations and the use of cutting-edge technologies, CMMI seeks to raise public awareness of the protection of marine life, biodiversity, and marine cultural heritage.
Cyprus Astronomy Organization
KOAS was founded by a small group of like-minded astronomy enthusiasts and has since grown into a large community.
Our community consists primarily of amateur astronomers from widely diverse backgrounds with a unifying interest in observing and discovering more about our universe. Our goal is to provide opportunities for all members of the community to hear and learn more about astronomy and to inspire curiosity about our Universe through programs of public outreach, education, and support for astronomical research.
Observation Program
Larnaka 2030
The “European Capital of Culture Organization – Larnaka 2030” was established in October 2022 by the Municipality of Larnaca to manage the candidacy of Larnaka as the European Capital of Culture (ECC) 2030. Larnaka 2030 aims to develop the vision for long-term sustainable cultural development for Larnaka, which will form the basis for the city’s candidacy for the title of PPE. The main objectives of the organization are:
Frederick University’s “FUF Racing Team”
The team “FUF Racing Team” was created by students and professors of Frederick University and is engaged in the construction and development of a single-seater Formula 1 racing car. Every year the team participates in the world competition “Formula Student” which is a top student competition. The main goal of the racing team is the creation and development of an autonomous team with solid scientific and technological bases, which will result in the construction and continuous optimization of the single-seater racing car. The participation of university students in this institution allows them to apply their theoretical knowledge in practice as well as information that they will need in their future careers as professional scientists.
Cyprus Youth Council
The Cyprus Youth Council was founded in 1996 as a non-governmental, non-profit organization. It aims to promote dialogue and cooperation between young people in Cyprus and to connect them with youth in Europe and worldwide. The Cyprus Youth Council is in continuous cooperation with the European Youth Forum. Areas of interest, always about youth, include human rights and equality, employment, and social issues, active citizenship and lifelong learning, non-formal education, and youth policies.’
The NGO C.I.P Citizens in Power deals with interdisciplinary and cross-sectoral approaches in the fields of global education, social innovation, entrepreneurship, STEM sciences, and sustainable development. The activities that will be presented at the event are part of the wide educational materials that we develop through European programs. From the CodER project, the escape room activity is based on the story of Carol Shaw, the first female professional video game designer, where participants are asked to work together to escape through a series of coding and microprocessor-based challenges. Our second activity, from the Numeric[All] and SMEM projects, is based on math exhibits that let the audience experiment with various math problems in the form of objects, collaboration and discussion are key to a fun experience.
The CYC Makerspace is an innovative technology space open to high school students, researchers, students, and College faculty. It has cutting-edge machines, such as 3D printers, 3D scanners, CNC Carving, Laser cutting/engraving, virtual reality devices, and microprocessors.
The CYC Makerspace aims to enhance learning and contribute to gaining hands-on experience. Cyprus College students and instructors acquire new skills, explore their interests, collaborate, and develop ideas while enhancing their creativity.
Cyprus College is the first private Higher Education Institution in Cyprus to invest in the idea of Makerspace, innovating and proving that it focuses on modern education methods, promoting theoretical training and professional know-how, to directly integrate students into the labor market.
The Cyprus Computer Society (CCS) is a professional, scientific, and independent non-profit organization, to develop, upgrade, and promote the ICT sector in Cyprus.
The Association emphasizes the youth with actions aimed both at attracting them to technology professions and at providing the appropriate resources to improve their digital skills. In cooperation with stakeholders and with the valuable contribution of volunteers, we undertake youth activities and student competitions in the fields of programming, algorithmic thinking, cyber security, and educational robotics.
One of the biggest CCS events is the Robotex Cyprus robotics competition. In the booth, examples of the competition’s challenges will be presented.
PwC’s Experience Center is an interactive space that combines the provision of professional services with creative practices, and technological and human-centered solutions. The Experience Center team will present various technologies used for our various projects, such as experiences in virtual worlds through Virtual Reality glasses, Augmented Reality activities, etc.
The world is changing and we are faced with global challenges such as climate change, energy, environment, health, and safety.
Young researchers from the “Koios” Center of Excellence for Research and Innovation of the University of Cyprus are using smart technologies and developing tools to address these challenges and make critical infrastructure systems smarter, more efficient, and safer.
In the interactive game 5-Place, the player is asked to build a network of smart sensors to monitor the quality of drinking water and quickly identify problems in the water supply network of Limassol. The players’ mission is to place up to 5 smart electronic sensors in the network within 2 minutes. Their goal is:
Meet Einstein, the first AI ChatGPT robot developed by PASCAL Larnaca private school. The project was started to create a robot that can interact with humans using advanced AI technology. Einstein is powered by ChatGPT, a state-of-the-art natural language processing artificial intelligence model developed by OpenAI that allows it to understand and respond to human speech. It can perform several functions such as playing music, setting alarms, and answering questions. The robot is equipped with a Raspberry Pi, camera, microphone, and speaker, which detect human presence and facilitate communication. The project helped students overcome any fears they may have had about AI by dispelling common misconceptions about AI. While Einstein was able to perform impressively in completing tasks, there were still limitations and opportunities for improvement. Overall, this project provided a great opportunity for students to learn and develop new skills while creating a useful and impressive AI robot.
Introducing our innovative new app Audito, designed to enable people with speech impairments to communicate more easily and effectively!
With our app, people with speech impairments can create custom QR codes that can be scanned by the camera to play pre-recorded audio of commonly used phrases and messages. This allows them to easily communicate with others without needing sign language or writing everything by hand. Our app also allows users to easily create new custom phrases and messages so they are always in control of their communication needs. In addition, with our easy-to-use interface and intuitive design, our app is accessible to everyone, regardless of technical expertise. With our app, we help break down communication barriers and empower people with speech impairments to confidently express themselves and communicate with the world around them.
The program “The STEAMers”, whose initials refer to Science, Technology, Engineering, Arts, Mathematics, operates in the Polycenters of the Youth Organization in Nicosia, Limassol, Larnaka, and Paphos where children and young people aged 6 to 35, they can attend workshops such as Robotics, Programming, Graphic Arts, Computer Science, Creative Writing, but also Arts such as Photography, Painting, Music, Theater and Dance.